Latest

OCR GCSE AOS 4: Film Music - Music for Gaming
Available with full membership

OCR GCSE AOS 4: Film Music - Music for Gaming

Specialist teaching resource for GCSE
OCR Areas of Study

Teaching materials covering key aspects of 1970s arcade games, chiptunes, a comparison of synthesised and acoustic timbre, approaches to melody and melodic writing, the importance of rhythm and the use of a range of compositional devices and cliches. This resource includes thumbprints of style, aural training, practice questions, extended writing training, exam style questions, moderation exercises, and single line scores for dictation practice. The composing task provides hands-on experience of stylistic melodic writing. An additional wider listening playlist provides starting points for further questions to broaden and deepen students' understanding of the genre.

OCR GCSE AOS 4: Film Music - 1970s-2020s
Available with full membership

OCR GCSE AOS 4: Film Music - 1970s-2020s

Specialist teaching resource for GCSE
OCR Areas of Study

Teaching materials covering the use of leitmotif in film scores, a comparison of programmatic and absolute musics,early synthesised scores, the blending of synthesised and acoustic timbres, the use of musical cliches, how action and adventure is portrayed in sound, and the fusion of musical traditions in capturing a sense of time and place. This resource includes thumbprints of style, aural training, practice questions, extended writing training, exam style questions, moderation exercises, and single line scores for dictation practice. Improvising and composing tasks provide hands-on experience of thematic development and thematic transformation. An additional wider listening playlist provides starting points for further questions to broaden and deepen students' understanding of the genre.